The A3 Brewski II is a light ground-attack aircraft designed to provide accurate close-air support against both soft and armored targets.
|A3 Brewski II|
|A3 Brewski II in a hangar.|
|Role||Light ground attack|
|Armor||20 mm maximum|
|Primary Armament||x 2 165mm Anti-tank Missiles
or x 1 250kg Iron Bomb
|Secondary Armament||x 1 14.5mm Machinegun|
|Powerplant||x 1 Medium Gas Turbine|
|Top Speed||100 MPH|
Several attempts at an effective ground-attack aircraft, including the A2 Tigermoth and propellor-driver P9D Brewski, had lead to failure. These aircraft suffered from pitifully-light munition loads, very poor accuracy, and an inability to deal with armored targets, generally being armed only with a few light bombs or grenade launchers.
The A3 Brewski II was designed to overcome these shortcomings. The new aircraft was to carry (and control) a payload of heavy guided missiles, resist light to medium ground fire, and have the fuel capacity to loiter long enough to acquire and destroy several targets.
The plane's armament was the most important part of it's design. It is able to find, engage, and destroy most any sort of target it might encounter.
The twin AGM-114 Hellfires mounted under the fuselage are able to penetrate over 300mm of armor, as well as create a considerable blast effect on impact. Testing has shown that if a missile does not outright kill a target on the first pass, it is almost certain to detrack or otherwise cripple it. They can also mount a potent HE warhead for precision anti-infantry work. The missiles acquire and lock on to their targets through the aircraft's fire-control radar, which picks up targets in the aircraft's crosshairs.
The aircraft also can carry a wide variety of high-explosive weapons on the underwing mounts. These can be used for high-speed strafing runs on enemy infantry or to destroy lightly-armored vehicles.
The 14.5mm machine gun gives the aircraft a little bit of additional strafing power, as well as a last-ditch air-to-air capability (though it's not designed for this at all)
The aircraft is easy to pilot, even when it reaches speeds in excess of 100 miles per hour. It turns tightly and remains stable even when launching heavy munitions. At high speeds, however, pitching down too far will lead to an unrecoverable flat spin; for this reason, the aircraft's systems warn pilots against going above 85 miles per hour. Thrust reversers let the pilot slow down quickly to line up the perfect shot.
The aircraft's fuel tanks allow it to loiter for a long period of time; however, it will eventually need to land at an airstrip for a fill-up.
The aircraft's bottom is armored against most infantry weapons and machine guns up to 14mm caliber. Heavy guns and SAMs, however, pose a serious threat, necessitating the use of low-level flying to avoid destruction.
An automatic ejection seat throws the pilot clear if a ammunition or fuel fire is detected.
Experimental air-to-air variant. Mounts Stinger pods and AIM-9s instead of rockets and Hellfires.
Experimental SEAD variant. Fire-control system modified to lock onto SAM batteries as opposed to vehicles.